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Old Mar 17, 2007, 08:48 AM // 08:48   #21
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If you used [skill=card]Enraging Charge[/skill]instead of [skill=card]Rush[/skill], you would have the adrenaline for [skill=card]Flail[/skill]. However, you would need a snare to prevent running by the foe.

Also, you could use [skill=card]Agonizing Chop[/skill] with [skill=card]Dismember[/skill] to get an interupt in the build that is more definite than [skill=card]Critical Chop[/skill]. The snare can come from someone else on your team, but the goal would be the same.
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Old Mar 20, 2007, 03:29 AM // 03:29   #22
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I've tried a Headbutt+Plague Touch Warrior long time ago, too much energy hassle, plus how are you going to use Frenzy when you SHOULD be using Rush if anything? BTW I'd rather have BoA than Frenzy with high strength. It's double the time of Frenzy anyways and nobody will flame you for using it.

Nice try, but I'm not sure it has a place in PvP... Believe me I learned that the hard way.
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Old Mar 20, 2007, 03:37 AM // 03:37   #23
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rush is supposed to be cancel stance for frenzy. i dont like boa because of all the damned sins using it. soldier's stance ftw. soldier's stance with vig spirit can tank pretty well even in arenas. 24/7 IAS too. but sure whatever boa>frenzy any day. strength ftw!
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Old Mar 20, 2007, 04:13 AM // 04:13   #24
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Well I'm just comparing the lasting time and, uh, "effects" of the two.
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